Showing posts with label project in c. Show all posts
Showing posts with label project in c. Show all posts

Monday, 3 October 2016

how to create a 3d animation in C language

HOW TO CREATE A 3D ANIMATION IN C LANGUAGE

Hello friends we always want to do something new so that we can improve ourselves in every field of our lives.
Here i have created a program of 3d animation in C language .I have used turbo C++ compiler for this and also recommend you to use if you are running this program.Its ouput is pretty much cool and you can customize it your own so enjoy it....
Here is the code.....
ALSO SEE:TYPING GAME PROJECT IN C


#include<conio.h>
#include<stdio.h>
#include<graphics.h>
void happy();
int main()
   {
happy();
return 0;
}
void happy()
{
int x,y, gd = DETECT, gm;
     char arr[]="HAPPY TEACHER'S DAY 2016",arr1[]="They say that...'Experience is the best teacher'";
     int i;
     initgraph(&gd,&gm,"c:\\tc\\bgi");//used to initialised the graphics
     settextstyle(SCRIPT_FONT,HORIZ_DIR,3);//used to change the text style and size
    setcolor(4); // used to set the color of the output text
     outtextxy(50,170,arr1);  //used to print msg at the given position cursor
     outtextxy(50,190,"But for us...");
     outtextxy(50,210,"Having you as our teacher is the best experience!");
     settextstyle(TRIPLEX_FONT,HORIZ_DIR,1);
     setcolor(GREEN);
outtextxy(300,350,"Created By :: Shashi Kumar");
settextstyle(TRIPLEX_FONT,HORIZ_DIR,5);
     while(!kbhit())
{
     for(i=100;i<110;i++)
     {
outtextxy(50,i,arr);
setcolor(i);
delay(200); // pause the program
     }
}       getch();
     
system("cls");  // substitution for CLRSCR();
closegraph();
}
ALSO SEE::HOW TO CHANGE THE BACKGROUND COLOR OF TURBO C++ EDITOR'S BACKGROUND

Saturday, 10 September 2016

typing game project in c language

Typing game project in C language

I have used a header file shashi.h which is created by me because this project is created in codeblocks compiler.so if you are trying to create it in turbo c++ then there is no need to include shashi.h header file and you have to use textcolor() insted of setcolor().
The code is here.
#include<time.h>
#include<conio.h>
#include<stdio.h>
#include<dos.h>
#include<stdlib.h>
#include<shashi.h>//contains the definition of gotoxy,setcolor etc.
static int x=1;//used for x cursor co-ordinate
#define pos gotoxy(33,x++) /*for cursor movement*/
#define ln  printf(".......................");
//.......................................................................................................................................................................

//.................................................................................................................................................................................
void sett();//sets time limit for playing game
int t=30;
int c=0;

int size =5;
int limit=5;
char name[15];
void rstring();
void getscore(int score,int speed,int level);
void startgame();  //to start the game
void scorecard();  //to update high score
void About_me();
void help();
//...............................................................................................................................................................................

void rectangle(int x,int y,int l,int b)//to create a rectangle
{
    int i,m;
    gotoxy(x,y); printf("%c",201);
    for(i=x+1;i<l-1;i++)
    {
        gotoxy(i,y);
        printf("%c",205);
    }
    gotoxy(i,y); printf("%c",187);

    for (m=y+1;m<b;m++)
    {
        gotoxy(x,m);
        for(i=x;i<l;i++)
        {
            if(i==x||i==l-1)
            {
                gotoxy(i,m); printf("%c",186);
            }

        }

    }

    gotoxy(x,m); printf("%c",200);
    for(i=x+1;i<l-1;i++)
    {
        gotoxy(i,m);
        printf("%c",205);
    }
    gotoxy(i,m); printf("%c",188);
}

//................................................................................................................................................................................
// main function
int main()
{       int ch;

time_t t;
time(&t);
// rectangle(0,0,70,15);
x=1;
system("cls");
pos;
setcolor(12) ;
printf("welcome to typing game ");
setcolor(10) ;
pos;
printf("%s",ctime(&t));
pos;
    ln pos;
if(c==0)
  { printf("Enter player's name::");
gets(name);
  }
  c++;
pos;ln pos;
printf("#..MAIN MENU..#");pos;
ln
pos;
printf("1.startgame");
pos;
printf("2.scorecard");
pos;
printf("3.Set the time limit::");
pos;
printf("4.Help");
pos;
printf("5.About me");
pos;
printf("0.exit");
pos;
printf("Enter your choice::");
scanf("%d",&ch);
pos;
switch(ch)
{       case 1:startgame();break;
case 2:scorecard();break;
case 3:sett();main();
case 4:help();break;
case 5:About_me();break;
case 0:system("cls");gotoxy(17,10);printf("#This Game is created by Shashi Kumar#");delay(1000);exit(1);
default:main();
}

getch();
}
//.....................end of main function.................................

  //startgame
//..........................................................................
void startgame()
{       int score=0,level=1,mode=100,count=0;
clock_t begin;int time_spent,speed;

int r,letter,ch;
rectangle(0,0,70,15);
delay(500);

system("cls");
srand(time(NULL)) ; //initilizes random function and seed with time
x=2;
pos;
setcolor(12);
printf("#select the Mode#");pos;
ln
pos;
printf("1.Easy mode(upper case alphabet)#");
pos;
printf("2.Normal mode(lower case alphabet)#");
pos;
printf("3.hard mood(words)#");
pos;
printf("4.Back to main menu#");
pos;
scanf("%d",&level);
if(level==4)
main();

else

{     if(level==1)    //boundary addition for lowercase alphabet
      mode=65;
    if(level==2)    //boundary addition for uppercase
mode=97;
    if(level==3)    //condition for mixed case
rstring();
            else
            {
                    begin=clock();
                    while(1)
                    {           system("cls");
                                time_spent=(int)(clock()-begin)/CLOCKS_PER_SEC;

                                if(time_spent>=t)
                                        break;
                                r=rand()%1000;
                                r=r%26+mode;
                                gotoxy(20,8);
                                printf("....Type the following character....");
                                gotoxy(36,11) ;
                                printf(" %c",r); //prints random character

                                letter=getch();

                                if(letter!=r)
                                    break;
                                else
                                    {       count++;
                                            score=score+10;
                                            gotoxy(28,9);
                                            printf("score=%d",score);//prints score
                                            gotoxy(37,9);
                                            printf("time_spent=%d sec",time_spent);//prints time spent during game

                                            if(level==1)
                                            delay(400);
                                            if(level==2)
                                            delay(200);
                                            if(level==3)
                                            delay(100);

                                    } //end of else
                        }//end of while

                                    gotoxy(26,x);

                                    delay(400);

                                    setcolor(5); //blue text color
                                    ++x;
                                    pos;
                                    speed=(count*60)/time_spent ;

                                    if(time_spent<t-1)
                                    printf("You  are looser!loser!loser!Game Over!");
                                    else
                                    {       setcolor(11);
                                            printf("Times up !Game over!");
                                            pos;
                                            setcolor(5);
                                            if((speed>=40)&&(speed<=50))
                                            { printf("Good Work !Keep it up!");pos;

                                                printf("You got silver medal");
                                            }
                                            else
                                            if(speed>50)
                                            {
                                            printf("Nice work! You got Gold medal");
                                            }
                                            else
                                            printf("Sorry no medal !you need practise..");
                                    }
                                                pos;
                                                printf("Total score is ::%d",score);
                                                pos;

                                                printf("Your net speed=%d letter per minute",speed);

                                                getscore(score,speed,level);//saves data to file
                                                ++x;
                                                pos;
                                                printf("1.# play again #");
                                                pos;

                                                printf("2.# main menu #");pos;
                                                printf("3.exit"); pos;
                                                printf("Enter your choice::");
                                                scanf("%d",&ch);
                                                switch(ch)
                                                {
                                                        case 1:startgame();break;//recursive call
                                                        case 2:main();break;
                                                        case 3:system("cls");gotoxy(17,10);printf("#This Game is created by Shashi Kumar#");delay(1000);exit(1);
                                                        default:pos;printf("wrong choice!");pos;
                                                                main();
                                                }
            }

        }

}
//......................end of start game function..........................


//...........................sett function starts..........................
void sett()  //set time limit
{
int ch;
system("cls");
//rectangle(0,0,70,15);
setcolor(11);
x=5;
pos;
printf("Set the time limit for game in minute::");
pos;
ln
pos;
printf("press 0 for half minute") ;pos;
printf("press 1 for 1 minute"); pos;
printf("press 2 for 2 minute");pos;
scanf("%d",&ch);
switch(ch)
{
case 0:t=30;break;
case 1:t=60;break;
case 2:t=120;break;
default:main();
}
}
//....................sett function ends....................................

//........................................................................
void help()
{
system("cls");
//rectangle(0,0,70,15);
gotoxy(7,5);
setcolor(6);

printf("#......Rules of the Game......#");gotoxy(7,6);
printf("=>Enter your name as player name");gotoxy(7,7);
printf("=>Set the time limit under option 3 in main menu(default limit is 30 sec)");gotoxy(7,8);
printf("=>select the level and get started :");gotoxy(7,9);
printf("=>Characters are displayed and you have to type them as fast as you can..");gotoxy(7,10);
printf("=>Avoid incorrect typing otherwise game will be over..");gotoxy(7,11);
printf("=>Hit Enter in hard mode after typing the word:");

getch();main();
}
void About_me()
{       system("cls");
gotoxy(7,7);
printf("Hello everyone i am shashi ,BCA 1st year student in DBGI ,Dehradun.");
       printf(".I think it would be better....thanks...");
       getch();
       main();
}
//.........................................................................
void getscore(int score,int speed,int level)
{
FILE *fp;
fp=fopen("file.txt","a");
pos;
if(fp==NULL)
printf("error in opening file");
fprintf(fp,"\nname=%s   score=%d    speed=%d    level=%d",name,score,speed,level);
fclose(fp);
pos;
//printf("scorecard updated");
}
void scorecard()
{       int ch;
FILE *fp;
system("cls");
//rectangle(0,0,70,15);
x=3;

printf("\t\t\t....The scores are...\n");

fp=fopen("file.txt","r");
while((ch=fgetc(fp))!=EOF)
{ printf("%c",ch);
}
getch();
main();
}
//.....................................................................................................................
//function for third level hard mode (to generate the strings randomly)
void rstring()
{       int time_spent,score=0,level=3,speed=0;
        pos;
        setcolor(13);
        printf("Enter the no of letters of the word::");
        scanf("%d",&limit);
        pos;

        srand(time(NULL));
        clock_t begin;
        begin=clock();

        while(1)
        {   // printf("Enter the following word");
            system("cls");

            x=8;
             pos;
             printf("Enter the following word");
time_spent=(int)(clock()-begin)/CLOCKS_PER_SEC;
if(time_spent>=t)
            {
               pos;
                     printf("\t......Times Up.....");
                     pos;
                     speed=(score*60)/(time_spent*20);
                     printf("Total score=%d    speed=%d word per minute",score,speed);pos;
                     getscore(score,speed,level);
                      printf("Enter any key to go to  back menu..");
                     getch();
                     startgame();
            }

            pos;
            printf("time_spent=%d     score=%d",time_spent,score);
            size=limit;
            char src1[size];
            char src[size];
        //size = rand() % size; // this randomises the size (optional)

        src[size] = '\0'; // start with the end of the string...

      // ...and work your way backwards
        while(--size > -1)
          src[size] = (rand() % 26) + 97;
            pos;
            puts(src);
            pos;
            scanf("%s",&src1);
          if(strcmp(src,src1))
                 {  pos;
                     printf("\t......wrong.....");
                     pos;
                     speed=(score*60)/(time_spent*20);
                     printf("Total score=%d    speed=%d word per minute",score,speed);pos;
                     getscore(score,speed,level);
                     printf("Enter any key to go to  back menu..");
                     getch();
                      startgame();
                 }
            else
              {    score=score+20;
                  continue;
              }
}

}